Overview of Game Development in Rust

Rust enables safe, high-performance game development using engines like Bevy and Ggez, avoiding memory leaks and crashes common in other languages.

Game development in Rust leverages its memory safety and performance to build high-performance engines and tools without garbage collection overhead. Developers typically use the bevy or ggez game engines, which handle the rendering loop, input processing, and asset management via the std::net and Box<T> smart pointers for heap-allocated game state.

use std::net::TcpListener;

fn main() {
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    for stream in listener.incoming() {
        let _stream = stream.unwrap();
        println!("Connection established!");
    }
}