Use the wgpu crate for portable GPU rendering or cuda-sys for direct CUDA bindings, defining kernel entry points with the extern "gpu-kernel" or extern "ptx-kernel" ABI. Add the crate to your Cargo.toml, initialize a device and queue, and launch your kernel function.
use wgpu::{Device, Queue, Buffer, BufferUsages};
#[no_mangle]
#[link_section = ".text"]
extern "gpu-kernel"
fn my_kernel() {
// GPU logic here
}
fn main() {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor::default());
let adapter = futures::executor::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions::default())).unwrap();
let (device, queue) = futures::executor::block_on(adapter.request_device(&wgpu::DeviceDescriptor::default(), None)).unwrap();
let buffer = device.create_buffer(&wgpu::BufferDescriptor {
label: Some("GPU Buffer"),
size: 1024,
usage: BufferUsages::STORAGE | BufferUsages::COPY_DST,
mapped_at_creation: false,
});
queue.write_buffer(&buffer, 0, &[0; 1024]);
}
- Add
wgpu = "0.20.1"to yourCargo.tomldependencies. - Initialize the
wgpu::Instanceand request anAdapterusingrequest_adapter. - Request a
DeviceandQueuefrom the adapter usingrequest_device. - Define your GPU kernel function with the
extern "gpu-kernel"ABI and#[no_mangle]attribute. - Create a
BufferwithBufferUsages::STORAGEto hold data for the kernel. - Submit work to the GPU using
queue.write_bufferorqueue.submit.