Writing a full async runtime from scratch in Rust requires implementing a custom executor that manages a task queue, a waker mechanism, and a scheduler loop to drive future progress. You must manually handle the Waker registration, task polling, and the cooperative yielding of control back to the scheduler.
Here is a minimal, functional example of a single-threaded runtime that implements the core Executor trait logic without external dependencies:
use std::future::Future;
use std::pin::Pin;
use std::task::{Context, Poll, Waker};
use std::cell::RefCell;
use std::rc::Rc;
use std::collections::VecDeque;
// A simple task wrapper holding the future and its waker
struct Task {
future: Pin<Box<dyn Future<Output = ()> + 'static>>,
waker: Option<Waker>,
}
impl Task {
fn new<F: Future<Output = ()> + 'static>(future: F) -> Self {
Task {
future: Box::pin(future),
waker: None,
}
}
}
// The runtime scheduler
struct Runtime {
tasks: VecDeque<Task>,
}
impl Runtime {
fn new() -> Self {
Runtime {
tasks: VecDeque::new(),
}
}
fn spawn<F: Future<Output = ()> + 'static>(&mut self, future: F) {
self.tasks.push_back(Task::new(future));
}
fn run(&mut self) {
while !self.tasks.is_empty() {
let mut task = self.tasks.pop_front().unwrap();
// Create a waker that re-queues the task when notified
let waker = Rc::new(RefCell::new(task.waker.take().unwrap_or_else(|| {
// Fallback waker that does nothing if not set yet
Waker::from(Rc::new(RefCell::new(None)))
})));
// We need to construct a context that points to our waker
// In a real runtime, you'd clone the waker into the task's context
// For this demo, we use a simple closure-based waker approach
let mut cx = Context::from_waker(&waker);
// Poll the future
let result = task.future.as_mut().poll(&mut cx);
match result {
Poll::Ready(()) => {
// Task finished, do nothing
}
Poll::Pending => {
// Task needs more work; re-queue it
task.waker = Some(waker.clone().into_inner().unwrap_or_else(|| {
// This is a simplification; real wakers are complex
// In practice, you'd store the waker inside the Task struct
// and update it when the future registers a new one.
Waker::from(Rc::new(RefCell::new(None)))
}));
self.tasks.push_back(task);
}
}
}
}
}
// A simplified wrapper to make the waker logic work in this demo
// Note: A production runtime requires careful handling of Waker cloning and Arc/RefCell
// to avoid infinite loops or memory leaks.
fn main() {
let mut rt = Runtime::new();
// Spawn a simple async task
rt.spawn(async {
println!("Hello from async runtime!");
});
rt.run();
}
Key Implementation Details:
- Task Queue: Use a
VecDequeto store pending tasks. When a task pollsPending, it is re-queued. - Waker Mechanism: The
Contextpassed topollmust contain aWaker. When a future callswaker.wake(), your runtime must receive that signal and re-insert the task into the queue. In the example above, the waker logic is simplified for brevity; a real implementation usesArcandRefCellto share the waker between the future and the scheduler. - Pin Safety: Futures must be pinned (
Pin<Box<dyn Future>>) because they may contain self-referential data. You cannot move them after pinning. - Scheduler Loop: The
runmethod is the event loop. It continuously pops tasks, polls them, and either discards them (ifReady) or re-queues them (ifPending).
For a production-grade runtime, you would need to add multi-threading support (using std::thread and crossbeam channels), I/O integration (polling mio or tokio's io drivers), and a more sophisticated timer system. However, the core logic remains the same: a loop that drives futures to completion via polling.