Writing a device driver in Rust requires using the #![no_std] attribute to disable the standard library and implementing hardware-specific traits from crates like embedded-hal or embedded-drivers. You must manage memory manually and interact with hardware registers using volatile reads and writes, often via the vcell or portable-atomic crates. Start by creating a binary crate with #![no_std] and defining your hardware interface using unsafe blocks where necessary.
#![no_std]
#![no_main]
use core::panic::PanicInfo;
#[panic_handler]
fn panic(_info: &PanicInfo) -> ! {
loop {}
}
#[no_mangle]
pub extern "C" fn _start() -> ! {
// Initialize hardware here
loop {}
}
You will also need a linker script to define memory layout and a boot loader to jump to your _start function.