You define a panic handler in no_std Rust by creating a function with the #[panic_handler] attribute that takes a &core::panic::PanicInfo and returns ! (never returns). This function replaces the default panic behavior, which is unavailable in no_std environments, allowing you to handle unrecoverable errors like aborting or logging.
#![no_std]
#![no_main]
#[panic_handler]
fn panic_handler(info: &core::panic::PanicInfo) -> ! {
// Custom logic here, e.g., logging or hardware reset
loop {}
}