Rust uses feature flags to enable unstable features in nightly builds, not as a runtime mechanism for toggling application logic. To use an unstable feature, add a #![feature(...)] attribute at the crate root and compile with the nightly toolchain.
#![feature(unstable_feature_name)]
fn main() {
// Code using the unstable feature
}
For runtime feature toggling (e.g., enabling/disabling UI elements), use a third-party crate like feature-flags or config with environment variables, as Rust's built-in feature flags are compile-time only.